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Dylan Rodriguez is a 3D Artist | Environment Art & Game Assets

Creating immersive real-time environments

and game-ready assets, with a focus on mood, composition,

and storytelling.

Environment Art

Currently developing a hero asset: a stylized fantasy house set within a forest environment.

This project focuses on improving my workflow, refining modeling and texturing techniques, and strengthening my overall environment art pipeline using tools such as Substance Designer and Unreal Engine 5.

The final goal is to create a cohesive, immersive scene inspired by atmospheric worlds similar to Skyrim.

Game

Station One

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ADDITIONAL 3D WORK

Game

G36 Hero Asset

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Halberd

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Current Project

Game

Check Valve

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Game

Lego Piece

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