TOOLS & SKILLS

Dylan Rodriguez

3D Environment Artist

I am an aspiring 3D Environment Artist focused on building immersive, atmospheric worlds. My work centers around modeling, texturing, and environment creation using Unreal Engine 5.

I enjoy the entire environment art process and am constantly working to improve my skills, explore new techniques, and push the quality of my work further.

Unreal Engine

Unreal Engine 5

Substance Painter

Substance Painter

3ds Max

3ds Max

Maya

Maya

Substance Painter

Marmoset Toolbag

Substance Painter

Zbrush

Substance Painter

Photoshop

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