Dylan Rodriguez is a 3D Artist | Environment Art & Game Assets
Creating immersive real-time environments
and game-ready assets, with a focus on mood, composition,
and storytelling.
Environment Art
Currently developing a hero asset: a stylized fantasy house set within a forest environment.
This project focuses on improving my workflow, refining modeling and texturing techniques, and strengthening my overall environment art pipeline using tools such as Substance Designer and Unreal Engine 5.
The final goal is to create a cohesive, immersive scene inspired by atmospheric worlds similar to Skyrim.
ADDITIONAL 3D WORK
Current Project